Thursday, November 13, 2008

Avoidance is not an option

I was hoping to avoid this topic altogether, but they threatened to take away my nerd license if I didn't come down on one side or the other. So here goes: Steampunk. Sigh.

If you've been avoiding the internets for the last year, maybe you're not up on Steampunk. It's a design movement which attempts to merge Victorian sensibilities into modern technology, mainly through modifying the outward appearance of stuff so that it looks, well, antique. Also, wearing goggles seems to be important too. Never forget the goggles.

Anyway, some people have spent hours and hours modding their laptops, cell phones, etc., and then posted the pictures on the interweb. This has caused no end of controversy, mainly between the "hey, that looks cool" camp and the "that's utterly fucking pointless" camp.

Okay, yes, I do think it looks cool. But I think the TUFP camp is missing the point by a long shot. Most of the arguments seem to be that the steampunkers are merely changing the appearance of the object without adding anything to the function, and therefore is an exercise in futility. I think this comes from a lack of understanding into the importance of design in our daily lives.

Design is a bellwether to our cultural sensibility, and speaks to our collective values as a community. Most laptops and technology are designed to value ergonomics (it can't hurt your thumbs), efficiency of resources (it needs to be made cheaply), and finally aesthetics (nobody likes ugly stuff). Sleekness is valued highly right now, as well as innovative user interfaces: the iphone is a great example. The design of technology, like the design of anything else, has quite a bit of back-and-forth between the function of the object and the means by which it can be produced.

This is evident in any major design movement. Art deco favored clean lines and smooth surfaces, in large part to take advantage of new materials (plastic) and new means of production (big efficient factories). Mid-century modern favored "space-age" textures and shapes, both as a reflection of where the world was at the time, as well as better and better technologies to mass-produce items cheaply. And so forth.

So the point of my little lesson [adjusts pince-nez] is that, steampunk, like many other artistic movements, is about highlighting our collective values by providing a stark contrast. Steampunk, as it modifies objects, values craftsmanship over efficiency, aesthetics over ergonomics. Is it "pointless" to glue a brass gear onto an object that doesn't run on gears? Well, it certainly doesn't change the mechanism by which the object functions. But it does serve to highlight both the beauty and obsolescence of gears, which magnifies the actual technology in contrast.

In a way, steampunk also speaks to the collective anxiety hanging over our society: by allowing us to surmise how our lives would look if our society had evolved with different sensibilities, we can also imagine how our lives would be different in this parallel universe.

It is always valuable for a society to question its values in design. In as much as steampunk continues to provoke a dialogue, I think it's very useful as a aesthetic movement.

Except for the goggles. They are dumb.

Keyboard image courtesy of The Steampunk Workshop
Goggle image courtesy of Steam Gear Lab

2 comments:

jennyklane said...

I find it all fun and such and pleasingn to the eye in a very Jules Verne way, but I don't really get the whole new obsession with it either. Because while that hat you posted may SOUND like a good idea? It's not. And you will go down in my douchebag hall of fame for wearing it. :)

Kate said...

Yeah, the goggle thing... I will never get behind that. Ever.